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🧟♂️ Survive the nightmare. Own the legend.
Resident Evil 2 (PS4) is a critically acclaimed survival horror remake that rebuilds the 1998 classic from the ground up. Featuring dual playable campaigns, photorealistic 4K visuals powered by Capcom’s RE Engine, and a modernized control scheme with an over-the-shoulder camera, it delivers an immersive, heart-pounding experience. Players face realistic zombie hordes with dynamic gore effects while exploring the eerie Raccoon City Police Department, solving puzzles, and battling for survival.





| ASIN | B07K3964VS |
| Best Sellers Rank | #17,827 in Video Games ( See Top 100 in Video Games ) #2,350 in PlayStation 4 Games |
| Customer Reviews | 4.7 4.7 out of 5 stars (6,320) |
| Date First Available | November 20, 2018 |
| Global Trade Identification Number | 05055060946121 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.82 ounces |
| Item model number | 5055060946121 |
| Language | English |
| Manufacturer | Capcom |
| Product Dimensions | 0.67 x 0.04 x 0.55 inches; 2.82 ounces |
| Rated | Mature |
| Release date | January 25, 2019 |
| Type of item | Video Game |
P**P
Great game!!
I have been a big fan of resident evil since I was 13 and today. I'm still a big fan and I love this game. The remake is amazing. The graphics are so intense. Make it even more realistic. This is a great game. If you like the RE series you need to get this game.
A**A
I LOVE IT
best game ever but this is the european version so had to buy it again on playstation store lol but amazing game and great graphics and great story and gameplay
E**Z
Excelente
Excelente
L**N
Great game
Had it some time ago and just had to get it back into.my collection
J**M
Horrifying game
I am a long time fan of resident evil and have played nearly all of the games. I don't know what it is about this particular game but it is terrifying, to the point where I do not find myself being able to complete more then 30 minutes of game play out of time. As a matter of fact I'm pretty sure I haven't even scratched the surface in terms of completing the story. I really love the graphics and the sound effects. I love how it draws you in from the very beginning and is able to scare you consistently throughout. If you love scary games or if you love resident evil I highly recommend this game. I really wish they may a co-op Version so you don't have to experience the fear alone! Can't wait for resident evil 4 remake (fingers crossed)
J**E
Great game to own physical media
Game was A++ also shipping was perfect and arrived safely.
J**S
good condition
shipped on time
C**F
Nostalgia remake
Loved the original on PS1, and this one is a good modern version of it; I just wish they didn't make it so "similar", which is the same issue I have with Medievil and all the other modern remake. They fundamentally kept some of the flaws of the original games, for the sake of nostalgia; while would be great to have an option to turn on and off features; kinda like you do with the final fantasy remakes on switch. Overall the game is enjoyable, the story is very similar to the original and bring back memories, but with more details and scares than the original, due to the modern graphics. Not for kids for sure; but for everyone else, it is both a jump in the past and a nice horror story
M**E
Il ritorno di Resident Evil
Francamente c'è poco da dire a riguardo di questo gioco, dove Capcom si è decisamente superata; Il ritorno di Resident Evil in chiave moderna, accurata e sopratutto, NUOVA. Per chi ha giocato al capitolo originale (RE2 pubblicato nel 1998 per PS1), qui ritrova tutta la forza espressiva e giocosa di quel capitolo. Per chi non l'avesse fatto, consiglio vivamente di provare il gioco originale e successivamente a questo Remake; Solo in questo modo si può apprezzare in pieno il lavoro di ripresa e modifica effettuato dai creatori. Modalità di gioco in terza persona con ambientazioni decisamente convincenti e reali, linguaggio molto spinto e "odierno", ritmo incalzante e costante fino alla fine. Gli enigmi si rifanno molto al predecessore e non intasano il ritmo del gameplay, mentre la "voracità" dei nemici e decisamente cruenta! L'unica pecca è che la storia principale che secondaria sono praticamente le stesse, anche se con diversi personaggi e situazioni, e non hanno la profondità dell'originale, decisamente molto più accurata. In definitiva è un gioco da inserire nella propria collezione e lasciarlo li, pronto ad essere inserito nella PS4 per nuove avventure e notti insonni!
T**M
MORE EVIL THAN EVER BEFORE!
Resident Evil 2 is a reimagining of the classic 1998 Survival horror game, set in the location of Raccoon City which - following the events of the first Resident Evil game - now finds itself completely overrun by the hordes of the undead. As before, you can play the game from one of two perspectives, that of either Leon S Kennedy or Claire Redfield, both of whom are unfortunate enough to find themselves caught up in the apocalyptic events, Leon because it is his first day on the job as a Raccoon City police officer, and Claire because she is desperately trying to find her brother Chris. Like in the original, each character has a different campaign from the other as they tackle the zombie menace from opposite perspectives. Some of the areas that are open to Leon will not be for Claire, and vice versa. Each character also has a very different arsenal of weapons to the other, meaning that their style of play is distinct. It took me about 8 hours complete my first play through. In truth your second play through will probably take less time as you are able to breeze through those parts of the game that are identical for both Leon and Claire, but with 'new game+' options for both characters (which will be slightly different from your original play through's), there is plenty of incentive to play through a couple of times with each character, meaning you have here a game that has a great deal of replayability, well in excess of twenty hours worth of game play, and provides plenty of value for your money. Your adventure as either character starts on the road outside the city limits at an abandoned gas station in a short scene that effectively acts as a game tutorial. Here you will learn how character and camera movement operates, aiming and shooting works, and how to use your inventory and use various items. The game effectively drip feeds you further tutorials as you proceed so you never feel at a loss with regards what to do or how things work. From this very first scene it's immediately obvious just how good the visuals are. Characters are extremely realistic looking, so much so that in cut scenes you can seemingly see every skin pore, hair, and bead of sweat! Character movement is fluid and natural, and the use of lighting and shadows makes every part of the game scary and foreboding. Sound is also very good. The voice talent is excellent and scenes are well scripted - no more corny 'master of unlocking' lines or anything like that! As you traverse the dark corridors of the Raccoon City Police station and other locations, rain will batter the windows, steam will vent from broken valves, water will drip from overhead pipes, and the sound of the dead is never far away, all of which creates a very palpable feeling of dread at almost every turn. Controls are similar to those that fans of the franchise have been using since Resident Evil 4. The left stick moves your character, whilst the right stick operates the camera. There are no fixed camera angles unlike the very early Resident Evil games, and this method helps to increase the sense of anticipation as you are forced to frantically search every corner and shadow for threats rather than have the entire room laid out for you to see. The left trigger readies your weapon, whilst the right trigger is used to discharge it. The left shoulder button readies secondary weapons such as the knife. The keypad is used to interact with items, reload your weapons, and access your inventory and other menus. It's all very fluid and ergonomically designed. In terms of story, as I mention at the top of the interview this is a reimagining of the classic original game rather than a simple remake. Whilst the broad strokes of the storyline and most of the characters remain the same (and you will still meet the likes of Ada Wong, Sherry Birkin, and Marvin along the way), the fine details are quite different, so even if your memory is good enough to recall every detail of a game you probably last played twenty years ago, this one should feel almost entirely new and fresh to you. The way the game is laid out is also almost entirely different from the original. You still start out on the streets of the city desperately trying to find your way to the assumed safety of the Police Department, although sadly you do not have a run-in with an unfortunate gun store owner at this time (but who knows what might happen later!) The vast majority of the game as before is set within the confines of the Police station and the secret underground Umbrella laboratory,however other than certain key areas - such as the main entrance hallway of the Police station for example - the rest of the game map is almost completely dissimilar from what you would have seen before. You will still find all of the kinds of things you would expect from the Police station, but the layout of the landscape is pretty much entirely different from before. The objective of the game is still to escape with your life, and you will of course still find yourself embroiled in a conspiracy of epic proportions, but at the start you will find yourself restricted to one small part of the map and are required to solve a series of small puzzles or mysteries in order to proceed to other areas. As is tradition, these puzzles are always of the 'find hand crank/find I.D card/find diamond key/find 3 x medallions' variety. Whilst looking for key mission items you will also find a variety of useful inventory items to help you keep the hordes at bay. These range from simple ammunition for your weapons, heavier weaponry such as the shotgun or grenade launcher, special weapons such as flash bang and fragmentation grenades, to components that make your existing weapons more deadly or effective (such as the extended pistol magazine). The game sees the return of the well known 'herb' method of healing injury and poison (as well as the usual first aid sprays), but also the use of the 'gunpowder' system of producing ammunition, which didn't appear in the original version of this game (not being first introduced until Resident Evil 3). As usual one of the best things about any Resident Evil game are the monsters that you have to face along the way, and this game doesn't disappoint. All of the favourites are there, from the ubiquitous zombie (no more mutated Spanish or African villagers!), dogs, and lickers, and you will also find yourself stalked by returning key characters such as the monstrous William Birkin and mysterious Mr X. Combat has become more detailed than ever before. I recall my shock and excitement in the first version of this game when I blew a zombie in twain with a shotgun, and the top half continued to crawl towards me. In this new game however you can blow all sorts of parts off zombies. Of course the best way to put a zombie down for good is a head shot, but you can shoot their arms off, or knee cap them to send them sprawling to the floor - and yes - blow them in half with a shotgun if you like! Combat is not without it's problems however. The main frustration I have with it - in fact probably the main frustration with the entire game - is just how difficult it is to put down the average zombie and make sure it stays down for good. One would think that a good single shot from a pistol to the centre of the forehead should be enough, but I have had zombies that have literally taken seven or eight shots to the cranium to permanently kill, which is just ridiculous! It is the case that a hit to a superficial part of a zombies head such as the jaw will result in quite realistic cosmetic, non-fatal damage (I've had zombie with their entire faces blow off still shuffling towards me), but I've frequently seen zombies take a couple of hits to the brain pan, fall down, get back up, take a couple more hits, fall down, and get back up again! A lot of the time they will lay there seemingly dead (again) and not react at all to your presence when you walk over them, but then be back on their feet when you exit and return to the room a couple of minutes later! My advice: If you see a corpse lying on the floor, give it a poke with your knife to make sure it really is just a corpse! Ammunition is never in plentiful supply and you'll always want to make your shots count because of it's scarcity, so it's extremely frustrating to time and time again hit a zombie right in the sweet spot only to see it shrug it off or get back up for another go at you! Other weapons such as the Magnum, Shotgun, and Grenade Launcher seem as deadly as ever, but the standard pistol is VERY under powered, and sadly it's this weapon that you're going to find yourself relying on for the vast majority of your killing. Zombies are also very, very difficult to hit at all, despite their generally slow movement, as they sway and loll back and forth, and even more difficult to lay a head shot on - let alone half a dozen head shots - so my recommendation for non-hardcore gamers who are looking to enjoy rather than be frustrated by the experience of playing is to go with the 'assisted' game mode that offers a degree of auto-targeting. Camera angles can also make it very tricky fighting off enemies. This is partly by design as the game creators needed a way to make the standard, slow moving zombie more scary and intimidating and thus designed it so that they will attack when, and from a direction that made them scarier and more difficult to anticipate. It's not uncommon however to find yourself backed into a dark corner and hopelessly spinning your cross hair around, trying to properly focus on an enemy without success, especially in darker areas and especially against faster moving enemies like dogs and lickers. The key to success then is positioning and to always try to ensure you have safety at your back, a long, clear line of fire to your front, and a way out if you need it. Despite these frustrations, Resident Evil 2 is still a terrific gaming experience that will be as exciting for new people who have come to the franchise as it will be for those like myself who are revisiting this game after a two decades long period of absence. It's great to see the franchise return to Raccoon City and it's traditional roots, and there's nothing here that's so bad it would force me to offer the game anything less than the maximum five star review. Recommended!
A**N
PS4
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J**E
Wellicht beste remake ooit gemaakt!
Wellicht de beste remake ooit gemaakt! Game is van de grond op opnieuw gemaakt maar behoud alles wat de originele zo leuk maakte. Vele uren lol te beleven door alle verschillende verhaal intussen.
J**A
Excelente juego
Recomendable si te gusta la saga de Resident Evil. El único problema es que el disco llegó suelto, posiblemente por todo el movimiento que sufrió durante el traslado.
Trustpilot
2 weeks ago
2 weeks ago